RANK

121

Salem: The Crafting MMO is ranked #121 out of 135 tracked MMOs in terms of player and aggregate server population.

TOTAL PLAYERS

8,487

Salem: The Crafting MMO is estimated to have 8,487 total players or subscribers.

DAILY PLAYERS

806

Salem: The Crafting MMO is estimated to have 806 players per day this month.

Active Players Over The Last Month

Daily Live Population Chart

5 Year Breakdown Active Players Over The Last Year

Yearly Population Chart

Salem: The Crafting MMO

  • by Paradox Interactive

Salem: The Crafting MMO (or simply Salem) is a sandbox-style massively multiplayer online roleplaying game. It is originally developed by Seatribe and Mortal Moments Inc. and originally published by Paradox Interactive, with Mortal Moments taking over publishing in 2014. The game was released in June 2015 for the Microsoft Windows, macOS, and Linux platforms.

How Many People Play Salem: The Crafting MMO?

We estimate that 806 people play Salem: The Crafting MMO per day, with a total player base of 8,487.


Game Data

  • Subscribers: 8,487
  • Daily Players: 806
  • Genres: RPG, Massively Multiplayer
  • Platforms: PC
  • Released: Unreleased

The Players and Daily login numbers are estimations based on subscriber numbers and online sentiment.

Salem: The Crafting MMO Description

Salem: The Crafting MMO is a free to play sandbox MMORPG set in a fictional version of New England. The art and graphic style in Salem: The Crafting MMO is a mixture of gothic and cute animations. But looks can be deceiving, as Salem: The Crafting MMO features hardcore permadeath and open PvP/Player killing combat.

As the name implies, Salem: The Crafting MMO places heavy emphasis on crafting activities. Expect player characters to do a lot of constructions, fishing, farming, agriculture, and similar tasks. Practicing these skills is the main way of improving them as well as gaining access to more advanced production results.

Salem: The Crafting MMO also has interesting mechanics for such things as Crime and Punishment, Inheritance, Disease, Insanity and Madness, Gluttony, and Witchcraft. Seasons are also something to consider, as each has an effect on animals, plants, and structures.