RANK

73

Project: Gorgon is ranked #73 out of 130 tracked MMOs in terms of player population.

TOTAL PLAYERS

222.62K

Project: Gorgon is estimated to have 222,624 total players or subscribers.

DAILY PLAYERS

2,115

Project: Gorgon is estimated to have 2,115 players per day this month.

Active Players Over The Last Month

Daily Live Population Chart

5 Year Breakdown Active Players Over The Last Year

Yearly Population Chart

Project: Gorgon

  • by Elder Game

Released in March 2018, Project: Gorgon is a massively multiplayer online roleplaying fantasy game from Elder Game, LLC. An independently produced game, Project: Gorgon is set in a fantasy world comprised of The Council Lands of Alharth. Project: Gorgon has many randomizing elements, with the unpredictability of the world as a way to offer a unique gameplay experience from other MMORPG. There is also a mature tone to the game, with sexual dialogue and themes present (although there are no explicit depictions). Project: Gorgon is available for Microsoft Windows, macOS, and SteamOS + Linux platforms.

How Many People Play Project: Gorgon?

We estimate that 2,115 people play per day, with a total player base of 222,624.


Game Data

  • Subscribers: 222,624
  • Daily Players: 2,115
  • Genres: RPG, Massively Multiplayer, Indie
  • Platforms: PC, macOS, Linux
  • Released: 2018-03-12

The Players and Daily login numbers are estimations based on subscriber numbers and online sentiment.

Project: Gorgon Description

Project: Gorgon is a fantasy MMORPG that aims to offer a truly immersive world. There are no fixed classes, instead letting players level skills to determine their capabilities and progression. Players in Project: Gorgon select from one of the available races. Currently, the available races for play include Humans, Elves, Rakshasa, and Fairies. These races have traits unique to their gameplay. For instance, Humans gain bonuses to combat XP when they recently socialized while Elves gain a similar combat bonus XP when they are clean.

Leveling in Project: Gorgon takes a different approach. A player's abilities are determined by their skill, type of weapon and armor equipped, buffs from listening to music, statues approached, food eaten, meditation and calligraphy, and overall physical, emotional, and psychological status.

Interaction with NPCs in Project: Gorgon is equally more interactive. NPCs will have Favor levels, affected by the relationship built by the character with said NPCs. NPCs will have Relationship levels ranging from Despised to Soul Mates. The more favorable the Relationship Level, the better the attitude and reaction the NPC will have when interacting with the player character. These interactions include giving gifts and buffs. To improve NPC Relationship Levels, Project: Gorgon has a gifting system in place, with every NPC having a different preference of gifts received.

Interaction with other player characters is also very important. Project: Gorgon has systems for Live Events that affect the world's story, player-created quests, housing, player-created shops and vendor stalls, in-game bulletin boards, writing and printing books in the game world that other players can read and vote on, and many more.