Fallen Earth was developed by Reloaded Productions (formerly by Icarus Studios). It is a massively multiplayer online roleplaying game in a dystopian fictional future. The game was published by K2 Network. This apocalyptic MMORPG is set in the area of the Grand Canyon, with a hybrid 3rd person and first person perspective. Fallen Earth was released in September 2009 for the Microsoft Windows and macOS platforms.
How Many People Play Fallen Earth?
We estimate the daily player count of Fallen Earth to be 1,352, with a total player base of 35,572.
- Subscribers: 35,572
- Daily Players: 1,352
- Genres: RPG, Massively Multiplayer
- Platforms: PC
- Released: 2009-09-22
The Players and Daily login numbers are estimations based on subscriber numbers and online sentiment.
Fallen Earth Description
The setting of Fallen Earth is the 21st Century, where the United States has undergone a series of disasters, both natural and manmade. Unscrupulous tycoon Brenhauer and his GlobalTech sets up in the Grand Canyon in 2051. Meanwhile, the Shiva virus begins spreading in India and Pakistan. These lead to triggering the nuclear conflict that devastates the planet.
Fallen Earth has a classless character creation system. Characters in Fallen Earth are measured by their Primary Stats, Derived Stats, Skills, Mutations, and Tradeskills. There are 8 Primary Stats in Fallen Earth: Charisma, Coordination, Dexterity, Endurance, Intelligence, Perception, Strength, and Willpower. From these Primary Stats come the Derived Stats, such as the Health and Resistances. Skills are the learned abilities in Fallen Earth. They are mostly combat related while the rest are passive non-combat benefits. For example, Armor Use, Dirty Tricks, Dodge, Melee, Pistol, Power, Precision, and Rifle are all skills that have effects in battle. Meanwhile, First Aid and Social are generally non-combat.
There is also the Alpha Mutation feature that is available for clones. Alpha Mutation can add additional benefits such as Empathic which adds bonuses to the healing effects, Illumination affects stamina and gamma energies, and Thermal Control which affect temperature. There are 11 Alpha Mutations that can be chosen.
Tradeskills are the crafting and harvesting skills in Fallen Earth. These include Armorcraft, Ballistics, Construction, Cooking, Geology, Medicine, Mutagenics, Nature, Scavenging, Science, and Weaponry. Another aspect of character performance in Fallen Earth are the Knowledges, such as Action Knowledge, Recipe Knowledge, and Fast Travel Knowledge. These Knowledges influence different actions, such as refining crafted items and interacting with nodes and terminals.