RANK

29

EVE Online is ranked #29 out of 133 tracked MMOs in terms of aggregate server and player population.

Estimated Players (30‑day Avg)

87K

30‑day average of estimated players across available sources.

Activity Score

5.03

Composite 0–10 score combining community intensity, Steam/Twitch per‑player, and momentum.

Players Today

130K

Enhanced daily estimate using Reddit/Steam/Twitch with momentum.
Steam now: 2,852

Data Sources

Reddit: 29 minutes ago Steam: 28 minutes ago Twitch: 26 minutes ago

Active Players Over The Last Month

EVE Online Population Chart (Daily)

Daily player estimate for each of the last ~30 days. Short‑term ups and downs are normal; use the monthly chart below for the smoothed 30‑day average.
Enhanced Monthly Players

EVE Online Enhanced Population Chart (Monthly)

Estimated average daily players per month (30‑day average), built from monthly Reddit, Steam, and Twitch data. Use “Legacy” to view the older daily series.
Activity Score Over Time

EVE Online Activity Score (Monthly)

Composite score (0–10) combining community intensity, Steam/Twitch per‑player stats, and momentum. Useful for gauging engagement beyond raw player counts.
30‑Day Trend (%)

EVE Online Month‑Over‑Month Trend

Month‑over‑month percentage change of the enhanced 30‑day average. Positive values indicate growth vs the prior month.

EVE Online

  • by

Game Data

  • Estimated Players (30‑day Avg): 86,720
  • 30‑Day Trend: ▼ -7.88%
  • Activity Score: 5.03
  • Genres: MMORPG, Massively Multiplayer
  • Platforms: PC
  • Released: Unreleased

How Many People Play EVE Online?

We estimate the daily player count of EVE Online to be 86,720 (30‑day average).

EVE Online Description

Eve Online is a massively multiplayer role-playing game and space simulator. The games initially required the monthly subscription but later got the limited free-to-play version. EVE Online is set in an expansive sci-fi world. The player controls starship and has the freedom to explore the in-game world at his own pace. There are many diffident activities for players ranging from quiet trading, mining, and manufacturing to full-on real-time space battles that can last for many hours and include hundreds of players.
One of the game’s main features is freedom of player interaction. Many aspects of the game such as economics can be described as player-driven. Players can form corporations and alliances that can conquer some of the game’s 7800+ star systems. This leads to a lot of unique and unscripted situations affecting in-game politics and economics. Another notable part of the game is that real-world money can be used to buy different items that sometimes can cost hundreds of dollars.