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EverQuest (1999) Player Count & Population

EverQuest is a Windows MMO available through Daybreak’s LaunchPad and Steam. Its official servers include standard and progression rulesets.

Estimated player population

Estimated daily players

1.2k

Updated 15:31 EST, Nov 6, 2026

30-day average

1.4k

2026-10-08–2026-11-06 (UTC)

Population reports

Monthly active users
82,000
Reported by EG7.
September 2020
EG7: December 2020 Daybreak acquisition presentation, page 15 ↗
Paying members
66,000
Customers with a paid monthly membership.
September 2020
EG7: December 2020 Daybreak acquisition presentation, page 15 ↗
See all reports →

Reported player counts

Players online through Steam

165

Recorded · EverQuest on Steam

Steam players only. Players using the Daybreak LaunchPad outside Steam aren’t included in this count.

Past 24 hours: 157 average online; 226 highest count recorded across 24 checks.

Average players online through Steam changed -5.6% between the last two complete weeks.

Weekly player estimates

2026-10-30–2026-11-05 (UTC)
1.4k per day
2026-10-23–2026-10-29 (UTC)
1.4k per day

The estimated daily average is 4.3% lower than the previous week.

Highest daily estimate that week: 1.5k on 2026-11-02 (UTC).

Our estimate of how many people play each day. About these numbers →

Player estimate history

See how estimated daily activity has changed. Monthly points show an average; gaps mark dates without an estimate.

The estimation method changed on 8 Oct 2026.

Daily players by month

The estimation method changed on 2025-05-26.

Monthly averages · 37 months
EverQuest (1999) estimated daily players by month
MonthAverage daily players (est.)
2023-101.7k
2023-111.7k
2023-121.7k
2024-011.7k
2024-021.7k
2024-031.7k
2024-041.7k
2024-051.7k
2024-061.7k
2024-071.7k
2024-081.7k
2024-091.7k
2024-101.7k
2024-111.7k
2024-121.7k
2025-011.7k
2025-021.7k
2025-031.7k
2025-04190
2025-05290
2025-06Unavailable
2025-073.5k
2025-083.2k
2025-092.9k
2025-102.9k
2025-113.2k
2025-123k
2026-012.9k
2026-022.8k
2026-033k
2026-042.9k
2026-053.2k
2026-064.4k
2026-072.9k
2026-082.2k
2026-092k
2026-1024-day average · 2026-10-08–2026-10-31 (UTC)1.4k
2026-11 · in progress30-day average · 2026-10-08–2026-11-06 (UTC)1.4k

Daily player estimates · last 30 days

30 days · average 1.4k · range 1.2k–1.7k. Today's figure may still change.

Daily estimates table
Date (UTC)Daily players (est.)
2026-10-081.5k
2026-10-091.5k
2026-10-101.5k
2026-10-111.7k
2026-10-121.7k
2026-10-131.5k
2026-10-141.4k
2026-10-151.4k
2026-10-161.3k
2026-10-171.4k
2026-10-181.6k
2026-10-191.6k
2026-10-201.3k
2026-10-211.3k
2026-10-221.2k
2026-10-231.3k
2026-10-241.4k
2026-10-251.6k
2026-10-261.6k
2026-10-271.4k
2026-10-281.3k
2026-10-291.4k
2026-10-301.3k
2026-10-311.3k
2026-11-011.5k
2026-11-021.5k
2026-11-031.3k
2026-11-041.2k
2026-11-051.3k
2026-11-061.2k

Daily estimate history · last 365 days

365 days with estimates.

Download player estimates

Monthly averages and the past 30 days of daily figures, in CSV or JSON.

Recorded monthly estimates · 74 months

Earlier monthly estimates, kept with their original dates and values. They can differ from the current charts.

EverQuest (1999) recorded monthly estimates
MonthRecorded estimate
2020-011k
2020-021.1k
2020-031.3k
2020-041.5k
2020-052.4k
2020-061.9k
2020-071.5k
2020-081.7k
2020-091.5k
2020-101.2k
2020-111.3k
2020-121.3k
2021-011.5k
2021-022.1k
2021-032k
2021-042.1k
2021-052.1k
2022-02540
2022-03400
2022-04660
2022-051.2k
2022-061k
2022-07860
2022-08740
2022-09700
2022-10760
2022-11780
2022-12620
2023-01790
2023-02860
2023-03850
2023-04920
2023-051.1k
2023-06840
2023-07780
2023-08760
2023-09860
2023-101.1k
2023-111.2k
2023-12860
2024-01890
2024-02540
2024-03380
2024-04380
2024-05180
2024-06170
2024-07140
2024-08120
2024-09120
2024-10200
2024-11140
2024-12120
2025-01130
2025-02170
2025-03280
2025-04190
2025-056.4k
2025-073.5k
2025-083.2k
2025-092.9k
2025-102.9k
2025-113.2k
2025-123k
2026-012.9k
2026-022.8k
2026-033k
2026-042.9k
2026-053.2k
2026-064.4k
2026-072.9k
2026-082.2k
2026-092k
2026-101.4k
2026-11 · in progress1.4k

Community interest over time

Reddit community history

Monthly average Reddit subscribers. The latest month is still in progress.

Monthly subscriber counts · 37 records
EverQuest (1999) monthly average Reddit subscribers
Month (UTC)Subscribers
2023-1024,251
2023-1124,532
2023-1224,741
2024-0124,892
2024-0225,050
2024-0325,230
2024-0425,478
2024-0525,644
2024-0626,076
2024-0726,316
2024-0826,484
2024-0926,578
2024-1026,690
2024-1126,816
2024-1226,991
2025-0127,138
2025-0227,410
2025-0327,681
2025-0427,930
2025-0528,049
2025-06Unavailable
2025-0728,563
2025-0828,650
2025-0928,640
2025-1028,555
2025-1128,555
2025-1228,555
2026-0128,555
2026-0228,555
2026-0328,555
2026-0428,555
2026-0528,555
2026-0630,915
2026-0731,274
2026-0831,520
2026-0931,670
2026-1031,779
2026-11 · in progress31,841

Community activity index

5.13 / 10 · 2025-08

Community and viewing activity on a scale from 0 to 10. This chart ends with the last available activity reading.

Monthly activity scores
Historical monthly community activity index
MonthIndex / 10
2023-105.00
2023-115.00
2023-125.00
2024-015.00
2024-025.00
2024-035.00
2024-045.00
2024-055.00
2024-065.00
2024-075.00
2024-085.00
2024-095.00
2024-105.00
2024-115.00
2024-125.00
2025-015.00
2025-025.00
2025-035.74
2025-044.88
2025-056.20
2025-075.13
2025-085.13
2025-09Unavailable
2025-10Unavailable
2025-11Unavailable
2025-12Unavailable
2026-01Unavailable
2026-02Unavailable
2026-03Unavailable
2026-04Unavailable
2026-05Unavailable
2026-06Unavailable
2026-07Unavailable
2026-08Unavailable
2026-09Unavailable
2026-10Unavailable
2026-11Unavailable

Audience momentum

-9.22% · 2026-11-05

Change in viewing and community activity between two 30-day periods.

Twitch tracking expanded on 25 September 2026. Changes around that date may partly reflect the wider coverage.

Audience momentum table
Dated audience momentum indicators
Date (UTC)Audience indicator
2026-10-07-7.67%
2026-10-08-13.18%
2026-10-09-18.53%
2026-10-10-23.20%
2026-10-11-27.40%
2026-10-12-31.65%
2026-10-13-31.02%
2026-10-14-29.75%
2026-10-15-28.01%
2026-10-16-25.88%
2026-10-17-24.25%
2026-10-18-22.67%
2026-10-19-20.83%
2026-10-20-18.71%
2026-10-21-17.01%
2026-10-22-15.63%
2026-10-23-16.39%
2026-10-24-17.05%
2026-10-25-17.17%
2026-10-26-17.23%
2026-10-27-17.06%
2026-10-28-16.84%
2026-10-29-16.00%
2026-10-30-15.00%
2026-10-31-12.69%
2026-11-01-11.51%
2026-11-02-11.19%
2026-11-03-11.17%
2026-11-04-11.29%
2026-11-05-9.22%

Steam and Twitch history

Daily averages through 2026-11-05 (UTC). Outlined points mark days with fewer readings or a change in tracking.

Steam players online

Average players online each day · EverQuest on Steam.

2026-10-07 to 2026-11-05Range across recorded days: 145–210

Average over the latest seven days: 164 · previous week: 174 · -5.6% versus the prior seven days.

Last 7 completed days

  1. 163
  2. 181
  3. 187
  4. 159
  5. 149
  6. 158
  7. 150
See all 30 days
Date (UTC)Daily averagePartial-day averageHours recordedReading details
2026-10-07181—24/24Steam readings
2026-10-08180—24/24Steam readings
2026-10-09188—24/24Steam readings
2026-10-10207—24/24Steam readings
2026-10-11210—24/24Steam readings
2026-10-12188—24/24Steam readings
2026-10-13173—24/24Steam readings
2026-10-14167—24/24Steam readings
2026-10-15164—24/24Steam readings
2026-10-16173—24/24Steam readings
2026-10-17192—24/24Steam readings
2026-10-18200—24/24Steam readings
2026-10-19165—24/24Steam readings
2026-10-20164—24/24Steam readings
2026-10-21145—24/24Steam readings
2026-10-22157—24/24Steam readings
2026-10-23169—24/24Steam readings
2026-10-24193—24/24Steam readings
2026-10-25189—24/24Steam readings
2026-10-26168—24/24Steam readings
2026-10-27165—24/24Steam readings
2026-10-28168—24/24Steam readings
2026-10-29162—24/24Steam readings
2026-10-30163—24/24Steam readings
2026-10-31181—24/24Steam readings
2026-11-01187—24/24Steam readings
2026-11-02159—24/24Steam readings
2026-11-03149—24/24Steam readings
2026-11-04158—24/24Steam readings
2026-11-05150—24/24Steam readings

Twitch viewers

Average viewers each day · EverQuest on Twitch.

2026-10-07 to 2026-11-05Range across recorded days: 8.08–38

Average over the latest seven days: 15 · previous week: 22 · -29.4% versus the prior seven days.

Last 7 completed days

  1. 20
  2. 16
  3. 16
  4. 14
  5. 14
  6. 19
  7. 8.08
See all 30 days
Date (UTC)Daily averagePartial-day averageHours recordedReading details
2026-10-0733—24/24Unique live streams
2026-10-0825—24/24Unique live streams
2026-10-0922—24/24Unique live streams
2026-10-1038—24/24Unique live streams
2026-10-1128—24/24Unique live streams
2026-10-1225—24/24Unique live streams
2026-10-1326—24/24Unique live streams
2026-10-1424—24/24Unique live streams
2026-10-1522—24/24Unique live streams
2026-10-1615—24/24Unique live streams
2026-10-1718—24/24Unique live streams
2026-10-1824—24/24Unique live streams
2026-10-1919—24/24Unique live streams
2026-10-2030—24/24Unique live streams
2026-10-2118—24/24Unique live streams
2026-10-2220—24/24Unique live streams
2026-10-2316—24/24Unique live streams
2026-10-2423—24/24Unique live streams
2026-10-2525—24/24Unique live streams
2026-10-2617—24/24Unique live streams
2026-10-2723—24/24Unique live streams
2026-10-2821—24/24Unique live streams
2026-10-2925—24/24Unique live streams
2026-10-3020—24/24Unique live streams
2026-10-3116—24/24Unique live streams
2026-11-0116—24/24Unique live streams
2026-11-0214—24/24Unique live streams
2026-11-0314—24/24Unique live streams
2026-11-0419—24/24Unique live streams
2026-11-058.08—24/24Unique live streams

Reported population and player accounts

How many people play EverQuest (1999) each day?

Our latest estimate is 1.2k daily players. The charts above show how that estimate has changed.

What is the difference between active players and registered accounts?

Daily and monthly active accounts count accounts used during that period. Registered accounts include inactive ones, and one person can have several. A count of players online measures something different.

Platforms and accounts

Platforms: Windows.

Available through Daybreak LaunchPad, Steam.

Steam requires a Daybreak account.

Daybreak Support: EverQuest and EverQuest II downloads ↗

Community activity

Twitch viewers and Reddit subscribers measure audience and community size.

Twitch viewers

3

Recorded · EverQuest on Twitch

Reddit community subscribers

31,848

Checked 15:00 EST, Nov 6, 2026 · r/Everquest

Estimated population rank

#62

Possible positions: #46–#71, depending on activity outside the platforms we can count.

Explore the population ranking →

Compare EverQuest (1999)

Pick another game to compare against EverQuest (1999), or jump in with a suggested matchup.

Sources and sharing

Follow the links below for the latest counts and reports.

Share and cite this page

Download Steam players online and Twitch viewers history with dates and hours recorded, in CSV or JSON.