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Elite Dangerous Player Count & Population

Elite Dangerous is a spaceflight game about exploration, trading and combat. Steam readings cover the PC edition; players can also use the Frontier launcher or Epic Games.

Estimated player population

Estimated daily players

62k

Updated 04:03 EDT, Oct 28, 2026

21-day average

59k

2026-10-08–2026-10-28 (UTC)

Based on 21 of 30 days.

Weekly player estimates

2026-10-21–2026-10-27 (UTC)
68k per day
2026-10-14–2026-10-20 (UTC)
53k per day

The estimated daily average is 29.3% higher than the previous week.

Highest daily estimate that week: 84k on 2026-10-26 (UTC).

Daily figures estimate player activity over a day. About these numbers →

Reported player counts

Players online through Steam

2,926

Recorded · Elite Dangerous on Steam

Steam players only. Players using the Frontier launcher or the Epic Games Store outside Steam aren’t included in this count.

Past 24 hours: 4,524 average online; 6,526 highest count recorded across 24 checks.

Average players online through Steam changed +28.4% between the last two complete weeks.

Player estimate history

See how estimated daily activity has changed. Monthly points show an average; gaps mark dates without an estimate.

The estimation method changed on 8 Oct 2026.

Daily players by month

The estimation method changed on 2025-05-26.

Monthly averages · 36 months
Elite Dangerous estimated daily players by month
MonthAverage daily players (est.)
2023-1028k
2023-1128k
2023-1228k
2024-0128k
2024-0228k
2024-0328k
2024-0428k
2024-0528k
2024-0628k
2024-0728k
2024-0828k
2024-0928k
2024-1028k
2024-1128k
2024-1228k
2025-0128k
2025-0228k
2025-0328k
2025-042.1k
2025-054.9k
2025-06Unavailable
2025-0785k
2025-08110k
2025-0995k
2025-10100k
2025-1188k
2025-1281k
2026-0172k
2026-0264k
2026-0367k
2026-0460k
2026-0566k
2026-0659k
2026-0772k
2026-0858k
2026-0959k
2026-10 · in progress21-day average · 2026-10-08–2026-10-28 (UTC)59k

Daily player estimates · last 30 days

2026-10-08–2026-10-28 (UTC) · 21 days · average 59k · range 44k–84k. Today's figure may still change.

Daily estimates table
Date (UTC)Daily players (est.)
2026-09-2948k
2026-09-3048k
2026-10-0151k
2026-10-0256k
2026-10-0365k
2026-10-0459k
2026-10-0550k
2026-10-0648k
2026-10-0747k
2026-10-0844k
2026-10-0947k
2026-10-1056k
2026-10-1170k
2026-10-1267k
2026-10-1352k
2026-10-1448k
2026-10-1546k
2026-10-1644k
2026-10-1750k
2026-10-1861k
2026-10-1966k
2026-10-2052k
2026-10-2156k
2026-10-2259k
2026-10-2362k
2026-10-2467k
2026-10-2582k
2026-10-2684k
2026-10-2765k
2026-10-2862k

Daily estimate history · last 365 days

365 days with estimates.

Download player estimates

Monthly averages and the past 30 days of daily figures, in CSV or JSON.

Recorded monthly estimates · 73 months

Earlier monthly estimates, kept with their original dates and values. They can differ from the current charts.

Elite Dangerous recorded monthly estimates
MonthRecorded estimate
2020-0920k
2020-1020k
2020-1126k
2020-1229k
2021-0131k
2021-0235k
2021-0342k
2021-0441k
2021-0539k
2021-0633k
2021-0728k
2021-0820k
2021-0913k
2021-1013k
2021-1112k
2021-1213k
2022-0114k
2022-0213k
2022-036.3k
2022-0411k
2022-0521k
2022-069.5k
2022-079.4k
2022-0812k
2022-0914k
2022-108.9k
2022-118.9k
2022-1212k
2023-0112k
2023-0211k
2023-0310k
2023-049.8k
2023-057.7k
2023-068.6k
2023-075.8k
2023-085.8k
2023-096k
2023-105.3k
2023-118.3k
2023-126.7k
2024-018.7k
2024-026.6k
2024-033.8k
2024-042.8k
2024-052.1k
2024-06800
2024-07770
2024-08830
2024-091.1k
2024-101.8k
2024-112.6k
2024-122.5k
2025-012k
2025-022.6k
2025-035.8k
2025-042.1k
2025-0540k
2025-0785k
2025-08110k
2025-0995k
2025-10100k
2025-1188k
2025-1281k
2026-0172k
2026-0264k
2026-0367k
2026-0460k
2026-0566k
2026-0659k
2026-0772k
2026-0858k
2026-0959k
2026-10 · in progress59k

Community interest over time

Reddit community history

Monthly average Reddit subscribers, separate from player estimates. The latest month is still in progress.

Monthly subscriber counts · 36 records
Elite Dangerous monthly average Reddit subscribers
Month (UTC)Subscribers
2023-10338,039
2023-11338,973
2023-12339,767
2024-01340,432
2024-02340,939
2024-03341,368
2024-04342,230
2024-05342,624
2024-06343,103
2024-07343,361
2024-08344,008
2024-09345,085
2024-10346,062
2024-11347,997
2024-12350,698
2025-01353,600
2025-02355,189
2025-03357,628
2025-04359,724
2025-05360,617
2025-06Unavailable
2025-07364,095
2025-08364,945
2025-09364,981
2025-10363,963
2025-11363,963
2025-12363,963
2026-01363,963
2026-02363,963
2026-03363,963
2026-04363,963
2026-05363,963
2026-06382,848
2026-07385,055
2026-08386,895
2026-09388,608
2026-10 · in progress390,051

Community activity index

5.11 / 10 · 2025-08

Community and viewing activity on a scale from 0 to 10. This chart ends with the last available activity reading.

Monthly activity scores
Historical monthly community activity index
MonthIndex / 10
2023-105.00
2023-115.00
2023-125.00
2024-015.00
2024-025.00
2024-035.00
2024-045.00
2024-055.00
2024-065.00
2024-075.00
2024-085.00
2024-095.00
2024-105.00
2024-115.00
2024-125.00
2025-015.00
2025-025.00
2025-035.74
2025-044.78
2025-055.47
2025-074.97
2025-085.11
2025-09Unavailable
2025-10Unavailable
2025-11Unavailable
2025-12Unavailable
2026-01Unavailable
2026-02Unavailable
2026-03Unavailable
2026-04Unavailable
2026-05Unavailable
2026-06Unavailable
2026-07Unavailable
2026-08Unavailable
2026-09Unavailable
2026-10Unavailable

Audience momentum

-32.26% · 2026-10-27

Change in viewing and community activity between two 30-day periods. A rise shows growing audience interest, which can differ from changes in the number of players.

Twitch tracking expanded on 25 September 2026. Changes around that date may partly reflect the wider coverage.

Audience momentum table
Dated audience momentum indicators
Date (UTC)Audience indicator
2026-09-28+38.40%
2026-09-29+36.28%
2026-09-30+34.98%
2026-10-01+32.71%
2026-10-02+30.59%
2026-10-03+29.13%
2026-10-04+28.71%
2026-10-05+27.11%
2026-10-06+25.45%
2026-10-07+23.50%
2026-10-08+21.24%
2026-10-09+19.81%
2026-10-10+17.76%
2026-10-11+16.54%
2026-10-12+16.45%
2026-10-13+16.42%
2026-10-14+16.60%
2026-10-15+16.06%
2026-10-16+7.13%
2026-10-17-0.13%
2026-10-18-7.43%
2026-10-19-14.19%
2026-10-20-20.26%
2026-10-21-26.01%
2026-10-22-30.93%
2026-10-23-31.36%
2026-10-24-31.65%
2026-10-25-31.91%
2026-10-26-32.05%
2026-10-27-32.26%

Steam and Twitch history

Daily averages through 2026-10-27 (UTC). Outlined points mark days with fewer readings or a change in tracking.

Steam players online

Average players online each day · Elite Dangerous on Steam.

2026-09-28 to 2026-10-27Range across recorded days: 3,198–6,191

Average over the latest seven days: 5,043 · previous week: 3,927 · +28.4% versus the prior seven days.

Last 7 completed days

  1. 4,356
  2. 4,522
  3. 4,902
  4. 6,007
  5. 6,191
  6. 4,780
  7. 4,546
See all 30 days
Date (UTC)Daily averagePartial-day averageHours recordedReading details
2026-09-283,488—24/24Steam readings
2026-09-293,360—24/24Steam readings
2026-09-303,276—24/24Steam readings
2026-10-013,200—24/24Steam readings
2026-10-023,517—24/24Steam readings
2026-10-034,188—24/24Steam readings
2026-10-044,384—24/24Steam readings
2026-10-053,470—24/24Steam readings
2026-10-063,305—24/24Steam readings
2026-10-073,221—24/24Steam readings
2026-10-083,408—24/24Steam readings
2026-10-094,098—24/24Steam readings
2026-10-105,146—24/24Steam readings
2026-10-114,944—24/24Steam readings
2026-10-123,832—24/24Steam readings
2026-10-133,524—24/24Steam readings
2026-10-143,378—24/24Steam readings
2026-10-153,198—24/24Steam readings
2026-10-163,665—24/24Steam readings
2026-10-174,498—24/24Steam readings
2026-10-184,874—24/24Steam readings
2026-10-193,819—24/24Steam readings
2026-10-204,058—24/24Steam readings
2026-10-214,356—24/24Steam readings
2026-10-224,522—24/24Steam readings
2026-10-234,902—24/24Steam readings
2026-10-246,007—24/24Steam readings
2026-10-256,191—24/24Steam readings
2026-10-264,780—24/24Steam readings
2026-10-274,546—24/24Steam readings

Twitch viewers

Average viewers each day · Elite: Dangerous on Twitch.

2026-09-28 to 2026-10-27Range across recorded days: 187–336Outlined points: fewer readings or tracking changed

Average over the latest seven days: 279 · previous week: 266 · +4.7% versus the prior seven days.

Last 7 completed days

  1. 292
  2. 287
  3. 316
  4. 273
  5. 283
  6. 268
  7. 234
See all 30 days
Date (UTC)Daily averagePartial-day averageHours recordedReading details
2026-09-28225—24/24Earlier Twitch readings
2026-09-29210—24/24Earlier Twitch readings
2026-09-30228—24/24Earlier Twitch readings
2026-10-01319—24/24Earlier Twitch readings
2026-10-02267—24/24Earlier Twitch readings
2026-10-03213—24/24Earlier Twitch readings
2026-10-04203—24/24Earlier Twitch readings
2026-10-05Tracking changed23224/24Tracking changed · unavailable for comparison
2026-10-06271—24/24Unique live streams
2026-10-07287—24/24Unique live streams
2026-10-08257—24/24Unique live streams
2026-10-09286—24/24Unique live streams
2026-10-10221—24/24Unique live streams
2026-10-11187—24/24Unique live streams
2026-10-12242—24/24Unique live streams
2026-10-13227—24/24Unique live streams
2026-10-14224—24/24Unique live streams
2026-10-15188—24/24Unique live streams
2026-10-16336—24/24Unique live streams
2026-10-17292—24/24Unique live streams
2026-10-18283—24/24Unique live streams
2026-10-19280—24/24Unique live streams
2026-10-20263—24/24Unique live streams
2026-10-21292—24/24Unique live streams
2026-10-22287—24/24Unique live streams
2026-10-23316—24/24Unique live streams
2026-10-24273—24/24Unique live streams
2026-10-25283—24/24Unique live streams
2026-10-26268—24/24Unique live streams
2026-10-27234—24/24Unique live streams

Reported player figures and game sales

Base-game owners reported in February 2021

12,000,000

Elite Dangerous base-game owners across all platforms, including copies claimed through the Epic Games Store free week in November 2020. · Reported February 2021

Published 2021-02-03 · Source checked 2026-10-06

Frontier: H1 FY21 interim results, Financial Review ↗

How many people play Elite Dangerous each day?

Our latest estimate is 62k daily players. The charts above show how that estimate has changed.

What is the difference between active players and registered accounts?

Daily and monthly active accounts count accounts used during that period. Registered accounts include inactive ones, and one person can have several. A count of players online measures something different.

What do game sales tell us about active players?

Copies sold show how many purchases the game has accumulated. They include people who no longer play; online counts and daily estimates describe current activity.

PC edition: platforms and account coverage

Platforms: Windows.

Distribution: Steam, Frontier launcher, Epic Games Store.

Live and Legacy are separate game environments. A second Commander on PC requires another Frontier account.

Frontier Support: Elite Dangerous Commanders, accounts and game clients ↗

Community activity

Twitch viewers and Reddit subscribers measure audience and community size.

Twitch viewers

258

Recorded · Elite: Dangerous on Twitch

Reddit community subscribers

390,788

Checked 03:00 EDT, Oct 28, 2026 · r/EliteDangerous

Estimated population rank

#28

Possible positions: #12–#34, depending on activity outside the platforms we can count.

Explore the population ranking →

Compare Elite Dangerous

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Sources and sharing

Source sites may have newer readings than the timestamped figures here.

Share and cite this page

Download Steam players online and Twitch viewers history with dates and hours recorded, in CSV or JSON.