Star Citizen is an in-development multiplayer space trading and combat simulation game developed and published by Cloud Imperium Games for Microsoft Windows. A spiritual successor to 2003's Freelancer, Star Citizen is being led by director Chris Roberts. The game was announced in 2012 through a successful Kickstarter campaign which drew in over US$2 million. Pre-production of the game began in 2010, with production starting in 2011. Star Citizen has become highly criticized during its long production process, both for the fact that there is still no clear release date and for the challenges backers who have abandoned the project have faced in receiving a refund. The launch of the game was originally anticipated for 2014, but was repeatedly delayed. In 2013, Cloud Imperium Games began releasing parts of the game, known as "modules", to provide players with the opportunity to experience gameplay features prior to release.
How Many People Play Star Citizen?
We estimate that 641,281 people play per day, with a total player base of 13,500,645.
- Subscribers: 13,500,645
- Daily Players: 641,281
- Genres: Action, Shooter, Adventure, Simulation
- Platforms: PC
- Released: Unreleased
The Players and Daily login numbers are estimations based on subscriber numbers and online sentiment.
Star Citizen Description
FIGHT. TRADE. EXPLORE.
A UNIVERSE AWAITS.
Imagine a universe that combines the freedom of exploration, the thrill of combat, and the unique challenge of building a life in space. Star Citizen puts ultimate control in the hands of the player, whether you're making your way as a cargo hauler, exploring the vastness of space, or scraping out a living outside the law, you will navigate through a mixture of procedurally generated and handcrafted worlds and interact with a variety of characters.