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Just found s0me huge, huge amounts of dung



Is it still possible to download the last version of 0x10c? If so can someone please send the link. I know it won't be much but I still want to have a look. Thanks

Is this subreddit about the unfinished game by mojang?

Just was wondering because I'm looking for the right subreddit. Thanks!

First look at Solar Odyssey multiplayer

Look at it here [https://youtu.be/KG81j3dFWlg](https://youtu.be/KG81j3dFWlg) ​ I haven't posted anything in a long time. I was very busy last year with a lot of stuff. But I have finally finished a simple multiplayer demo. As you can see

Ghillie's DCPU Experiment

Hello! I wanted to share a gif of my little DCPU experiment I did recently. **Gif:** [https://gfycat.com/HardShallowJenny](https://gfycat.com/HardShallowJenny) In the experiment I have the DCPU displaying a Luigi animation on the LEM1802 and toggl



Soft-announcement: Cosmic Ocean

Edit: [Check out the TIC-16 spec here. Criticism needed](https://cosmicoceangame.com/2018/09/22/tic-16-system-spec/) ​ Hey guys, I'd like to announce the name and website for my 0x10c-inspired project, Cosmic Ocean. [https://cosmicocean

"Play" some 0x10c...

[https://c418.bandcamp.com/album/0x10c](https://c418.bandcamp.com/album/0x10c) :-)

Are there copies of 0x10c somewhere?

I recently found out about the game and now im extremely interested to find a playable version

Project Update

In case any of you are interested in this, I've made some more progress on the 0x10c inspired game. Mostly non-cpu specific stuff this time, the computer needs a universe to do stuff in after all. [Video](https://www.youtube.com/watch?v=Qzoza2IgX_Y)

Need some help writing a dcpu-16 emulator

So i have read the 1.7 spec copypasta and i just can't wrap my head around what "next word"/"[next word + register]"etc means.An explanation with some example opcodes would be appreciated EDIT:Here's the python code so far: https://pastebin.com/q4Afq

Questions regarding the game and a crash at start-up

Hi, I currently have a copy of 0x10c that I found by putting a dead link containing it through the Wayback machine, which luckily had a ZIP file containing the game, libraries, and a batch file. I've seen this version I found run perfectly, however

A new project, codenamed Titan

[Video](https://www.youtube.com/watch?v=Z3f8A4cZrL4) Edit: [Older video](https://www.youtube.com/watch?v=d0y8UAXzVD8&t=28s) If its not clear what's happening, I build a little test rocket and put a CPU on it. This block emulates a 16-bit instru

LC-3 instruction set?

Hey guys, not sure how active this subreddit is anymore. So I am working on a sandbox space exploration game and want to add a 16-bit programmable computer. The computer will not be central to the game, but will give an extra layer of depth for the

Me, 0x10c and why am I still on it

Since ~ 2014, I always had this periodic trip for the DCPU-16 and the very small amount of alternate history lore that provides videos of 0x10^c . As times goes by, my thirst for vintage computing got stronger. This leads me to my question, how can I

is this game still alive?

i just stumbled upon this subreddit after surfing looking at info about this game after looking at the X series. has the revival made ANY progress? has ANYONE contacted notch/mojang about this either?

A new Basic Interpreter

I've taken it upon myself to craft a new BASIC interpreter, completely written in Qbasic, and is done in the style of those 8bit computer version. You can download it here, the author's looking for feedback. http://qb64.thejoyfulprogrammer.com/show

Question regarding something i found on archive.org

A friend of mine linked me to this the other day: https://archive.org/details/0x10c I was wondering if anyone knows anything about it further than the details given in the description. Im not sure if this is widespread or real, but it seemed to be u

I also started working on a 0x10c clone :D

Since I saw that Notch has cancelled 0x10c my kind of dream was to make a similar game. I absolutely love the art style from it! But I don't want to use Unity or any other existing game engine. I wanted to make one on my own. So I started working on

A project I've been working on that you guys might be interested in

For the past 2 years I've been working on and off on this project and I would very much appreciate if someone gave me some feedback or suggestions about the game. GitHub: [github.com/simon987/Much-Assembly-Required](https://github.com/simon987/Much-

Trillek needs help.

I know you guys still want to see this game made as badly as I do. There has been a little bit of activity recently on r/trillek. [Show them we're interested!](https://www.reddit.com/r/trillek/comments/7ami4p/interest/) If you are talented enough to

The game

Hi, so I was following this game from its early days before Notch dropped it. After that I lost hope but it came to me to have a look today to see if anyone has actually create anything yet. Ive googled muchly but cant find an official/unoffical down

Update: Z80 powered space game

Just thought I'd post an album of updated screenshots. https://imgur.com/a/DGqSV What works now: 2 x IBM 8" floppy disk drives (including sound fx, motor off delay etc) 2 x 4MB hard drives (including sound fx, motor off delay etc) ANSI X3.64 em

Z80 powered spaceship game, anyone?

http://i.imgur.com/OeoA8Vz.png I've been messing with this for a bit of fun in UE4. I wrapped up a public domain Z80 emulator in an UE4 UComponent class, and now I can run a bunch of them. I really only had to write up the terminal management code,

Project Notch - A community effort to recreate 0x10c

Hello all! If you're reading this, you probably want 0x10c to be a thing. You want to play it. But, it's been years and years and nothing has happened. Project Trillek has seemed to die off, and Notch seems to have no intention of continuing this awe

MMO Top Weekly News/Posts

Just found s0me huge, huge amounts of dung

yeahhhhh...lots. [..]