0x10ᶜ was a sandbox science fiction video game previously under development by Mojang AB. It was announced on April 3, 2012, by Markus Persson, the game's lead designer. The game was eventually indefinitely postponed because Persson found several creative blocks, citing the main problem as "it not being very fun to play". Persson then stated he will instead most likely continue to work on smaller projects for the rest of his life. The game has now been completely cancelled. The announced features include a fully working virtual computer, random encounters, an advanced economy system, and also single and multiplayer modes in a consistent universe, or "Multiverse". The game takes place in the year AD 281,474,976,712,644 after people start waking up from "deep sleep" caused by a bug in deep sleep cells that were released in 1988.
How Many People Play 0x10c?
We estimate that 2,025 people play per day, with a total player base of 213,164.
- Subscribers: 213,164
- Daily Players: 2,025
- Genres: Simulation
- Platforms: PC
- Released: Unreleased
The Players and Daily login numbers are estimations based on subscriber numbers and online sentiment.
0x10c is a simulation game developed by Mojang.
0x10c is available on PC.
It was scored by Daniel Rosenfeld.